Status effects

Status effects are negative effects that will affect the target usually by causing damage to them over time or preventing them from moving. Status effects are caused by certain skills andcertain artifacts. Status effects work on both player characters and monsters. Boss monsters can resist status effects to some extent and can also cure them. Paladin's Holy Cure skill can cure most of the status effects (except Venom and Slow). Venom can be cured by using Pet Fusion during battle (only once) and Slow can be cured by Time Mage's Haste skill.

Status effects

 * Stun
 * Can't attack or use skills for the duration. Will interrupt skill casting (Boss monsters may get interrupted). Can be cured with Paladin's Holy Cure skill


 * Poison
 * Causes poison damage over time. Can be stacked to increase the damage. (Boss monsters will use cure when poison damage reaches certain limit). Can be cured with Paladin's Holy Cure skill


 * Sleep
 * Can't attack or use skills for the duration. Will interrupt skill casting (Boss monsters may get interrupted). Can be cured with Paladin's Holy Cure skill


 * Freeze
 * Can't attack or use skills for the duration. Will interrupt skill casting (Boss monsters may get interrupted). Can be cured with Paladin's Holy Cure skill


 * Shock
 * Can't attack or use skills for the duration. Will interrupt skill casting (Boss monsters may get interrupted). Can be cured with Paladin's Holy Cure skill


 * Burn
 * Causes burn damage over time. Can be stacked to increase the damage. (Boss monsters will use cure when burn damage reaches certain limit). Can be cured with Paladin's Holy Cure skill


 * Bleeding
 * Causes bleed damage over time. Can be stacked to increase the damage. (Boss monsters will use cure when bleed damage reaches certain limit). Can be cured with Paladin's Holy Cure skill


 * Curse
 * Causes MP damage over time. Can be stacked to increase the damage. (Boss monsters will use cure when MP damage reaches certain limit). Can be cured with Paladin's Holy Cure skill


 * Venom
 * Causes venom damage over time. Cannot be stacked to increase the damage. Can only be cured by using Pet Lvl. 3 skill: Fusion


 * Slow
 * Slows attack speed. Can be cured with Time Mage's Haste skill


 * Stop
 * Can't attack or use skills for the duration. Lasts longer than other interruption skills. Will interrupt skill casting (Boss monsters may get interrupted). Can be cured with Paladin's Holy Cure skill